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Gorogoa ios
Gorogoa ios










gorogoa ios

Once the animation ends, the scene will remain static and you’ll use the mouse to discover clickable elements within the frame. In one square, you’ll watch the animation of the boy as he’s watching this mythical creature in the distance. When the game begins, you’re presented with a large square in the centre of the screen, split into four smaller squares. Hell, I’m confused and I’m the one writing this bloody review. Let me explain, as you’re no doubt confused. The main mechanic of Gorogoa is moving scenes around so that they connect in abstract, yet somehow logical ways. You see, finding these balls isn’t as simple as visiting a few locations like Nathan Drake or Lara Croft might it’s a little more complicated than that. And so, with this in mind, the boy sets off to find these spherical trinkets. The way to commune with the creature, it seems, is to find five magical balls for some kind of offering. But it’s beautifully presented and there are hints of story here and there, possibly more easily seen by those with a bigger brain than mine. Even by the end, I was still none the wiser. Without dialogue or basic storytelling, it’s difficult to say what exactly the game is really about. Gorogoa begins with a strange creature flying around a city, and a young boy who seems to want to find it and communicate with it. I particularly like them when they’re part of a story-based game, such as the old Broken Sword games or some of the older survival horror titles (I will never forget solving that piano puzzle in the original Silent Hill), but Gorogoa isn’t really either of those. Gorogoa's puzzles never feel like obstacles to overcome one at a time – they are the means by which the story is told.I like a good puzzle, despite not being very good at them. Between and even during the process of solving a puzzle I often found myself reading Gorogoa like a book or admiring it like you would a painting, allowing its collection of detailed landscapes, cluttered homes, and ancient artifacts to take on new meanings over time until its story became a living, breathing thing rather than just a serviceable plot. Lavish palaces stand tall over the crumbling ruins of a city. Images of war and destruction juxtapose scenes of great wealth and royalty. It is Gorogoa’s biggest, most fulfilling puzzle to piece together: you help guide a young boy on his quest to collect fruits for a majestic yet terrifying beast, but for what purpose is not immediately known. “Like nearly all puzzle games Gorogoa’s imaginative puzzles sadly lose that initial spark of excitement after you learn their tricks, but its ambiguous and somber story warrants more than one playthrough, as late-game revelations lend insightful new context to its early moments. In this way, every exciting step in my journey also became a startling revelation about Gorogoa’s captivating mythology - small moments that play towards a larger, more intricate whole. I found myself reaching far into the past and out into distant lands to enact change on the present - a clever mechanism that fuels the fresh and magical interactions behind each puzzle and acts as a bittersweet meditation on memory and loss. In these puzzles time and space aren’t bound by the laws of physics, allowing old and new to merge into a singular moment.

Gorogoa ios series#

In another, I guided a character through a series of framed photographs by stacking doorways, rotating ancient ruins, and slotting the patterns of a porcelain plate into a floating cog. In one sequence, I stole the glow of a distant star to light a lantern. But as you explore, rearrange, and stack its panels - sometimes stripping layers off one image to create two distinct ones - its disjointed vignettes, symbols, and scenes start to come together in increasingly surprising ways.












Gorogoa ios